I am an — adventurer — creativist — traveler — UX Designer — Interaction Designer — with a craze for pepole.
I love to push boundaries and I am stimulated by challenges. I like to work towards a goal and to stimulate and encourage usage and user experience. I am, not a cliche but still; goal oriented, creative, social, restless, bundle of energy and engaged.
My strength is that I have insights into the technical parts of development but at the same time awareness not to let technical issues and shortcomings create limits and boundaries for myself.
I do not puddle things but rather change things. I am thrilled to work in regards of different perspectives and excited to find out what is waiting around the next corner.
Skills: I preferably work with paper & pencil, Photoshop, Illustrator, inDesign and OmniGraffle but I am familiar with several other programs and techniques as well. I have experience designing for web, iPhone, Nvidias' Tegra, Android in both 3d and 2d. Including informational-, graphical-, gaming- and social user interfaces and augmented reality.
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